It seems you can merrily go about adding vertices in your code, yet you seem only able to add triangles to a 'Surface' - so to make a square you'd have to use a triangle and a flipped one - even though you can legally create 4 vertices.
Theoretically (by 'AddVertex'), Blitz allows you to construct a square with 4 vertices - how do you view this - you can construct it, but how do you get to see the sucker? ie how do you attatch this to something other than a surface to see it? Or is there no benefit to using 'AddVertex' to create shapes other than triangles?
Theoretically (by 'AddVertex'), Blitz allows you to construct a square with 4 vertices - how do you view this - you can construct it, but how do you get to see the sucker? ie how do you attatch this to something other than a surface to see it? Or is there no benefit to using 'AddVertex' to create shapes other than triangles?