Going insane!!

Blitz3D Forums/Blitz3D Programming/Going insane!!

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i think ive solved it. And anyone using terapak might want to know this:

after using cleanpak, i think ive solved the problem by calling initpak again, but I hope this does not create any memory holes.

i apologse for upstting molebox fans, but i dont want to have any compatability probs with the forthcomming AMD64, and someone else said something about this tcpa?? thing?? is this true or is someone blowing hot air?

Also most of the textures in the game are done by me, but a few are of the darkmatter cd, and used under licence. It is a condition that they are in a single file.