PyroEditor - New particle editor

Miscellaneous Forums/Blitz Showcase/PyroEditor - New particle editor

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Noel, these things should be fixed now, thanks for noticing. The wireframe was there because I used a plane with a camera with orthogonal projection, with normal projection it disappeared, perhaps a bug in blitz or because planes are infinite, and can't be calculated correctly in orthogonal mode.

Yavin, you can increase the force vector components, this will speed up the sparks. Increase both the main and the random ones.

Anyway, thanks for your feedback.