Rob, are you looking to recreate the old levels from the games or a whole set of new ones? I admit I only ever played the demo back on the Amiga so I dont know the story or anything.
Im sure I can make something up though.
As a suggestion, if the maps and scripts were self contained files, you could add the files to a directory and the program could scan for a friendly name in the header of each one, then the user could do a "switch data file" and get given a list of available files (games/mod/etc) that are available.
You could even take this as far as letting them skin the menu's, add an animated intro (slideshow with a few sound effects per slide), add more of these small slideshow anims and execute them from the game script language (this will allow the story to progress - for single player modes)
How does it work at the moment (roughly)?
Im sure I can make something up though.
As a suggestion, if the maps and scripts were self contained files, you could add the files to a directory and the program could scan for a friendly name in the header of each one, then the user could do a "switch data file" and get given a list of available files (games/mod/etc) that are available.
You could even take this as far as letting them skin the menu's, add an animated intro (slideshow with a few sound effects per slide), add more of these small slideshow anims and execute them from the game script language (this will allow the story to progress - for single player modes)
How does it work at the moment (roughly)?