Network

Blitz3D Forums/Blitz3D Beginners Area/Network

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Hi, When sending data in a stream, how does the client know what todo with it? such as how could it know is '32' is a forward command or a turn command?

this is what i do not get from looking at network examples. Do you have to put some leading characters in the variable before sending, such as TR_32 (Turn Right 32) and then read the leading characters to see what the string does?