Can a triangle be flipped?

Blitz3D Forums/Blitz3D Programming/Can a triangle be flipped?

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Something like,

      tx#=vertexX(vertex1)
      ty#=vertexY(vertex1)
      tz#=vertexZ(vertex1)
      PositionVertex Vert2,VerteX(vert3),vertexy(vert3),vertezZ(vert3)
      PositionVertex Vert3,tx,ty,tz


Also, you need to swap vertex color/normal/tex coord data. I'd still prefer it to rebuilding the mesh from scratch though, probably alot faster.