I'll continue talking to myself.
In case anyone needs this info:
I calculated that a hidden entity (b3d mesh in this case) costs ~ABOUT~ 1 MB of RAM for every 24000 polys (triangles) that it has. So far thats the only cost of having hidden entities that i have calculated, so again if anyone can enlighten me and tell me if there are others I'll be grateful.
Edit: Another test when they were not hidden showed 14000 polys per MB. Used planes instead of spheres too, so i cant be sure but who cares.
In case anyone needs this info:
I calculated that a hidden entity (b3d mesh in this case) costs ~ABOUT~ 1 MB of RAM for every 24000 polys (triangles) that it has. So far thats the only cost of having hidden entities that i have calculated, so again if anyone can enlighten me and tell me if there are others I'll be grateful.
Edit: Another test when they were not hidden showed 14000 polys per MB. Used planes instead of spheres too, so i cant be sure but who cares.