Well Done everyone. This is looking very nice indeed.
It's a shame you're not using quads in Blitz3D because then you'd be able to rotate for all the 8 directions and you'd cut down on your graphics by about 90% for each unit.
But then of course some low end machines may struggle.
It's a shame you're not using quads in Blitz3D because then you'd be able to rotate for all the 8 directions and you'd cut down on your graphics by about 90% for each unit.
But then of course some low end machines may struggle.