Thanks.
I use Swift Shadow System , but with 3000 polygons in receiver shadows and a 2000 polygons player is very very slowly.
Is posible use stencil shadows for more fast in blitz or a wrapper for more fast?.
Thanks
I use Swift Shadow System , but with 3000 polygons in receiver shadows and a 2000 polygons player is very very slowly.
Is posible use stencil shadows for more fast in blitz or a wrapper for more fast?.
Thanks