sometimes your pre-midnight ones are just as bad, you bap sausage.
[edit: With regards to the new detail layer: I've jiggled the map array around so it's drawn in the right order. The detail layer is in and works pretty well. I've updated the tiles image but got bored half way though the words. I'm not even sure we need to do those.
Perty, could you pop this tiles.png image into the media.zip and obviously overwrite the old one.
New code.zip here with this being new:
05-10-04 :
Perturbatio
- Editor: Fixes and clearing up (gui.bb,stringlist.bb+editor.bb)
Rims
- Added new detail layer. Old maps will require slight reworking.
- Updated tiles.png with transparencies in appropriate places.
- Added "use_overlay_layer" global to optionally draw LayerTop
[edit: With regards to the new detail layer: I've jiggled the map array around so it's drawn in the right order. The detail layer is in and works pretty well. I've updated the tiles image but got bored half way though the words. I'm not even sure we need to do those.
Perty, could you pop this tiles.png image into the media.zip and obviously overwrite the old one.
New code.zip here with this being new:
05-10-04 :
Perturbatio
- Editor: Fixes and clearing up (gui.bb,stringlist.bb+editor.bb)
Rims
- Added new detail layer. Old maps will require slight reworking.
- Updated tiles.png with transparencies in appropriate places.
- Added "use_overlay_layer" global to optionally draw LayerTop