Couple of Terrain Questions

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1) there are three ways that I know of. One would be to create a single texture that is the same size as the terrain and make each pixel of the texture a different color. Another way would be to use an alternate terrain routine other than the built in one. Also, if the game is simple enough that speed won't be an issue, you can create several terrains, each with its own texture, overlaid on top of each other.

2)CameraPick(camera,x#,y#) might be the command you're looking for.