Sorry mate,
I dont actually like it.
The particles dont appear to have any depth, but the model indicates it, maybe u should make the blue bit look deeper. You have done a bevel on the opening and it dosnt work, u need to do step. The UV mapping is awful, by your own admission. the tower bit on top look Okish, but you need more surface detail to make the whole model scale look bigger. Imagine if it was a working Stargate, there would be machinery rooms and such, therefore i would expect buildings and off shoots and such. The lighting is bad. The whole object in my mind should be symetrical.
Its all about creating a believable object.
Please dont take it the wrong way, im trying to encourage not flame.
Keep trying its promising..
Ion-Storm
ArxSpace Development Team
I dont actually like it.
The particles dont appear to have any depth, but the model indicates it, maybe u should make the blue bit look deeper. You have done a bevel on the opening and it dosnt work, u need to do step. The UV mapping is awful, by your own admission. the tower bit on top look Okish, but you need more surface detail to make the whole model scale look bigger. Imagine if it was a working Stargate, there would be machinery rooms and such, therefore i would expect buildings and off shoots and such. The lighting is bad. The whole object in my mind should be symetrical.
Its all about creating a believable object.
Please dont take it the wrong way, im trying to encourage not flame.
Keep trying its promising..
Ion-Storm
ArxSpace Development Team