First new alien... 8 frames of animation, 16 rotations. I know this can't be added at the moment, but this is what I'm working on at the moment. Creating or lifting 3D models and turing them into sprites. This was my first attempt using the caustic md3 from polycount, I had to import it into milkshape, bone it, pose it, then animate it. Saved it out as a b3d, then wrote a little program to render the frames and rotations.
.
.