Well you could use the CreateSphere command and Flip it's mesh and paste a tileable or sphereical map on it. You would need to make it larger than your game world and place it's center at your game world's 0,0,0...
OR
You can look at the Castle demo that comes with B3D. It uses a box-type sky. It's under the Samples>Mak directory if you have the purchased version.
Hope that helps...it's the only "free" way I know of. If anyone else has a free solution please share the info.
OR
You can look at the Castle demo that comes with B3D. It uses a box-type sky. It's under the Samples>Mak directory if you have the purchased version.
Hope that helps...it's the only "free" way I know of. If anyone else has a free solution please share the info.