Thanks :)
From the modeller, they're renders, but no subdivison, is in its game polygon count.
bTW, these days the ingame shots with today's shaders and all, sometimes look nicer than the renders...mostly when the one rendering is one like me, that does not know anything good bout rendering, lol.
the two textures are just as they are, in jpg loss. Just done from scratch, with a load of layers slightly varying each the effect wanted. And many more stuff done for it.
From the modeller, they're renders, but no subdivison, is in its game polygon count.
bTW, these days the ingame shots with today's shaders and all, sometimes look nicer than the renders...mostly when the one rendering is one like me, that does not know anything good bout rendering, lol.
the two textures are just as they are, in jpg loss. Just done from scratch, with a load of layers slightly varying each the effect wanted. And many more stuff done for it.