Defoc8:
Sounds like the type of problem I have. Very strange UV-coordinates, that seems to be flipped(or something wierd ;)), and also that Blitz seems to use the transform matrix in a strange way.
Yeah, probably should give up on this....but that´s harder! ;)
Digital Fortress:
No problems? How do you do it? Have you tried more complex models? And with textures? Please explain more.
Sounds like the type of problem I have. Very strange UV-coordinates, that seems to be flipped(or something wierd ;)), and also that Blitz seems to use the transform matrix in a strange way.
Yeah, probably should give up on this....but that´s harder! ;)
Digital Fortress:
No problems? How do you do it? Have you tried more complex models? And with textures? Please explain more.