Thanks for the help guys. :)
Ross C, no it's 2D I'm referring to. Ahh, but I see in your example that each pixel is stored as its own type object. I thought that method would have been too intensive, but Blitz seems to handle it no probs at all.
Let me see here then, to paint an entire screen would equal 786432 type objects for a 1024x768 screen area. Hmmm.. You're sure my computer won't choke and die horribly? Are there any examples of a paint program floating around that I can study?
Ross C, no it's 2D I'm referring to. Ahh, but I see in your example that each pixel is stored as its own type object. I thought that method would have been too intensive, but Blitz seems to handle it no probs at all.
Let me see here then, to paint an entire screen would equal 786432 type objects for a 1024x768 screen area. Hmmm.. You're sure my computer won't choke and die horribly? Are there any examples of a paint program floating around that I can study?