hey... way cool...
a purpose built game engine might be the best way to approach things...
then you can always add different game components to it and make several different 'flavors' of the type game without having to reinvent the wheel.
oh yeah, luv that mini Cooper of yours... :)
--Mike
a purpose built game engine might be the best way to approach things...
then you can always add different game components to it and make several different 'flavors' of the type game without having to reinvent the wheel.
oh yeah, luv that mini Cooper of yours... :)
--Mike