Bones slow everything down, A LOT.
Use the fewest number of bones possible.
Ok thanks halo, i trust you know what you're talking about.
I reallllly have to use bones for character animation. Tho i could use the old system where arms and legs actually go into the torso, they end there, and their pivot is in there at the top, but the animation will be visibly worse. Dont wanna go there...