lightcolor

Blitz3D Forums/Blitz3D Programming/lightcolor

Im cycling a lightcolor command in order to change colours on a mesh.

Im loading a "textured mesh" and it doesnt respond to the change in lightcolor. But when i create a blank cube, with createcube() and do the same thing, the cube shows the cycling colour, (very similar to the blitz3d help example for lightcolor)
Ive tried setting EntityFX mymesh,2 but these doesnt fix it.
What am I doing wrong please?