I am not able to have collision between a normal body and a trimesh. I followed the example in ODE_Tutorial_03_01 to try to do that, but it failed because I am scaling my mesh (with ScaleMesh in Blitz).
If I change the code in ODE_Tutorial_03_01 and try to scale the mesh (before calling trimesh off course), then it fails as well (try it!).
How can I correct that? Is there a possibility to scale the geometry associated with the mesh??
If I change the code in ODE_Tutorial_03_01 and try to scale the mesh (before calling trimesh off course), then it fails as well (try it!).
How can I correct that? Is there a possibility to scale the geometry associated with the mesh??