BlitzODE Physics Thread

Blitz3D Forums/Blitz3D Userlibs/BlitzODE Physics Thread

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Re: The simulation hanging - I had switched to ODE_dWorldStep in the hopes that it would help fix the collision between rigid bodies and the trimesh, reverting back to ODE_dWorldQuickStep seems to stop the crashing.