Why make big games? Why make cheap games?

Blitz3D Forums/Blitz3D Programming/Why make big games? Why make cheap games?

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btw, I forgot to mention the part about not making the demo public without your consent, you beat me to it.

And I told you about considering picking up the game where we left off with someone else before I sent Rob a copy of the FMC demo. Only other person to have seen it is Jeremy, which is only fair since he was one of the people that we originally started the project with.

As far as I'm concerned I did nothing wrong, the fact that you and Rob don't like each other, is no reason for me to not work with him. All I said was that I was within my rights to post it, but I won't.