Sometimes it seems that all the game projects you start are a stepping stone to creating your Vivid engine, which is fine except that in a round about way your using people who gain very little from working with you.
You didn't contribute anything to fmc for the last month or two I was working on it, far too busy with all your contract work. So let's not pretend it's all one way.
If you had within you to work on a design we BOTH wanted to do, this would never have happened. But you were intent on recreating motor-siege. You reep what you sow.
FMC falls appart, but you still gain from it as your using almost all your 3 months work in your current engine, and look to profit from it.
Since when? Vivid has not got ONE line of code from fmc. Fmc's code was deleted months ago. I'm not living in the past, I'm concentrating on the future.
I don't really think we were ever meant to work together, obviously we don't want to make the same kind of games, and without comprimise a team is an excercise in futility.