Yes, this is shaders in Blitz.
But so far I'm doing this for my own purpose.
I will wrap DX9 parts as I need them.
I believe there is a DX9 engine in the makings and I would suggest waiting for that one, or VividGL if you prefer OpenGL.
Consider this demo an example of what can be done.
But so far I'm doing this for my own purpose.
I will wrap DX9 parts as I need them.
I believe there is a DX9 engine in the makings and I would suggest waiting for that one, or VividGL if you prefer OpenGL.
Consider this demo an example of what can be done.