New ODE 0.5 wrapper for Blitz3D

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I find strange that the objects are always moving (tremor) ??
Maybe i make an error?

Is there a way to define the physic precision like tokamak ?
TOKSIM_Advance Speed,Precision

I you don't understand what i say try this example :

http://www.blitz3dfr.com/tempo/TestODE.zip

But thanks for fix cylinder :)