New ODE 0.5 wrapper for Blitz3D

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Wow,
Many thanks Arkon, this is sweet ! :)

As a first look, it seems pretty stable to me, and faster to set up than tokamak.

But one, question,
is it any way to set independent friction or "air resistance" for each element?, it is just that when you move an element it remains moving for a lot more time than it should be. If I remember well, you could set this in tokamak with the "linear dumping" and "angular dumping" stuff,... maybe there's something similar here?

Thanks!
Paolo.