New ODE 0.5 wrapper for Blitz3D

Blitz3D Forums/Blitz3D Programming/New ODE 0.5 wrapper for Blitz3D

Arkon, thanks I hope you solve the cylinder bug.

Cygnus, we don't have the source for the dll so I can't look at the problem, the problem you fixed was to do with the Blitz code.

I also notice the gap between bodys and a trimesh, I put some shadows on the car wheels and you can see it floating.