EntityOrder problem

Blitz3D Forums/Blitz3D Programming/EntityOrder problem

I'm doing an FPS and I want to have the player's gun always visible, so I gave it EntityOrder -1. The problem is that the mesh now does not display correctly, as if the entity order "inside" the mesh didn't work. That is, some parts of the mesh are drawn atop others although they shouldn't. Sorry, I don't know how to describe this better... any ideas?

-kungfista