F.L.E Thread #3

Miscellaneous Forums/Blitz Showcase/F.L.E Thread #3

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I guess EntityAlpha is even described in the Command reference. Just click Help and follow the clues. Some would say RTFM. ;) Maybe also try to load the watertexture with the Alpha Flag instead (tex=loadtexture("water.bmp",2)), this will make the darker pixels more transparent and the brighter ones more opaque.