Considering it'll be the only blitzmax 3d engine for at least six months(Guessing), i think if it's good enough, it'll sell. I'm confident by the pro bmax version even die hard anti-vivites will be won over. Time may prove me wrong, but then i've already made plans for time...it's going for a ride...
but I think you will be surprised how hard it is to sell anything no matter how good it is without proper marketing.
I think it's down to quality of product. You make wierd games in wierd genres no one cares about, be prepaid for lousy sales. More common sense than a reality check ;)
Look at those marble games..simple and hardly pushing the enevelope..how many millions do they make a year again? ;)
And think tanks. they all targeted areas that are popular.Think tanks may be umm, not amazing, but it is the best of it's kind and is a 3rd person shooter. Tanks are a popular subject, online...you know.
but I think you will be surprised how hard it is to sell anything no matter how good it is without proper marketing.
I think it's down to quality of product. You make wierd games in wierd genres no one cares about, be prepaid for lousy sales. More common sense than a reality check ;)
Look at those marble games..simple and hardly pushing the enevelope..how many millions do they make a year again? ;)
And think tanks. they all targeted areas that are popular.Think tanks may be umm, not amazing, but it is the best of it's kind and is a 3rd person shooter. Tanks are a popular subject, online...you know.