I was about to slag you off for posting a big white picture, until I realised it was the reply box.
Err meanwhile back to reality, use linepick and use a lower radius. And then align it to the picked Normals.(PickedNX) with allign toEntity.
Don't use regular sprites, they automatically face the camera, so create a quad/regular entity and use that. What you're after are called decals btw, in case you want to read up on some tuts.
Err meanwhile back to reality, use linepick and use a lower radius. And then align it to the picked Normals.(PickedNX) with allign toEntity.
Don't use regular sprites, they automatically face the camera, so create a quad/regular entity and use that. What you're after are called decals btw, in case you want to read up on some tuts.