I'd love something that z sorts alpha brushes with a flag. the alpha sorting issues in blitz has manifested itself in just about every engine I have worked in, but never quite so terribly, and a work around was allways found. the last one culled all the alpha polys you couldn't see and only sorted visible alpha polys. Seemed to work prety well.
If it were possible to add it as a texture flag it seems silly to leave it out. give people the choice then I don'r see the problem.
If it were possible to add it as a texture flag it seems silly to leave it out. give people the choice then I don'r see the problem.