Well you COULD create objects in memory of an event Type that you define. Then the app using the GUI could loop through any available event objects in memory each frame.
You can't send them to specific windows, true, but if the Type definition contained enough information, it would work.
That's one way, anyway...
You can't send them to specific windows, true, but if the Type definition contained enough information, it would work.
That's one way, anyway...