Is this possible

Blitz3D Forums/Blitz3D Programming/Is this possible

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Yes it does work but you do get some bleeding between tiles. I'm not sure how to fix this but one way it to arrange tiles so that likely neigbours ARE neigbours in the tile map. Another option is to make the tiles (say) 30x30 but arrange them on a 32x32 grid, with the extra pixel around each tile repeat the adjascent pixel to prevent bleed.