ah, becoming a bit clearer now, thanks
how would you tell if its a wall or an enemy at point (x,x)?
(tried the editor you suggested earlier in post but prefer to code my own as i am new to games design etc, also because i dont understand it or how to implement in blitz :) )
how would you tell if its a wall or an enemy at point (x,x)?
(tried the editor you suggested earlier in post but prefer to code my own as i am new to games design etc, also because i dont understand it or how to implement in blitz :) )