I see, then just make sure anytime you call something that allocates memory (like LoadImage), you call the appropriate command to delete/free that memory (like FreeImage) before you load something else with it.
There are some commands which I don't see why you would need to call them more than once, though, e.g. SeedRnd, LoadFont, SetFont.
There are some commands which I don't see why you would need to call them more than once, though, e.g. SeedRnd, LoadFont, SetFont.