BSP Factory 1.2 has been finally finished.
BSP Factory loads a BSP file -Quake(TM) or Half-Life(TM) version-, lightmaps it, and exports to several formats.
The new version of BSP Factory, amongst other things, will allow you to write exporters in simple scripts to export to any file format you want. It includes exporters for .b3d and .x formats, although I have written some more. I want to post these exporters on different forums first to ensure that they do work correctly, and then i'll add them to the package. I have exporters for gile[s], OGRE, NeoEngine, Pulsar LMTools, and some more.
All the people who bought it through Binary-People, please send me your Share-It receipt (an e-mail from them which demonstrates that you bought it) to receive the update. I told Binary People to send me the list of people who bought it, but they didn't :P Sorry this is the only way I know to continue giving support to these users.
Visit BSP Factory homepage for screenshots, demo, examples and purchase (12.95€):
http://www.bspfactory.tk
BSP Factory loads a BSP file -Quake(TM) or Half-Life(TM) version-, lightmaps it, and exports to several formats.
The new version of BSP Factory, amongst other things, will allow you to write exporters in simple scripts to export to any file format you want. It includes exporters for .b3d and .x formats, although I have written some more. I want to post these exporters on different forums first to ensure that they do work correctly, and then i'll add them to the package. I have exporters for gile[s], OGRE, NeoEngine, Pulsar LMTools, and some more.
All the people who bought it through Binary-People, please send me your Share-It receipt (an e-mail from them which demonstrates that you bought it) to receive the update. I told Binary People to send me the list of people who bought it, but they didn't :P Sorry this is the only way I know to continue giving support to these users.
Visit BSP Factory homepage for screenshots, demo, examples and purchase (12.95€):
http://www.bspfactory.tk