Fading between screens

Blitz3D Forums/Blitz3D Programming/Fading between screens

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what about rendering two cameras positions?

on each level make a mock up of the starting point of the next level, and fade them?

EG.
position camera,1,1,1
; do fading bit
position camera,1,-200,1 ; this is off the current level
; do fading bit

renderworld()