He means that extracting anim sequences "when needed" will cause memory leaks. It may have escaped your attention, but there is currently no way to 'free' an animSeq. So extracting sequences many times is going to eat up loads more memory than simply doing it the way God intended.
How quick is 'ExtractAnimSeq'?
Blitz3D Forums/Blitz3D Programming/How quick is 'ExtractAnimSeq'?The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.