DOOM3 artist interview

Miscellaneous Forums/Content Creation Tools/DOOM3 artist interview

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

good points E...

seeing as the gfx effects are subsidiary to the actual game, and PS 1 will be enough to astound many a gamer, who, up to this point, has rarely gotten even environment mapped scenery objects in a lot of indie stuff...

plus, the numbers really warrant making sure that your super high end gfx effects do have some fallback code to allow for a wider audience...

interesting discussion... i'd have to agree with your thoughts on this one for the immediate future.

--Mike