Maxim polygons

Blitz3D Forums/Blitz3D Programming/Maxim polygons

"My point is that there is no difinitive answer to your question. "

Ok ,the matter is very complicated, but it should be possible to define a reasonable number of "Tris per frame" to use as guideline during the game development.
I propose 100.000 for gotelin's system.
What do you think?