Difficulty in positioning character in level

Blitz3D Forums/Blitz3D Beginners Area/Difficulty in positioning character in level

You could always add a pivot in Max, called "PlayerStart" or something else.

Then in code, you just scan the entire level with the FindChild command for an object called "PlayerStart".
When you found it, get the coordinates (EntityX, EntityY and EntityZ) of that child and just position your character at these coordinates.

Note: this only works if you load the level with the LoadAnimMesh command (Blitz keeps the hierarchy in the level-file).