exporting format for texture

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Hello,

I'm using 3d studio max to create acharacter. I planned to textured it in max first (as I'm more familiar with 3ds max) and then export it to blitz.

The character will be animated in max also so I was thinking of exporting it as a b3d format. My question here is that does b3d format support uvw mapping and unwrap?

Thanks a million!