tweening makes everything smoother and was designed for slower pcs.
Basically, you'd update the logic and collisions 30 frames a second, but the the game would draw independantly. See castle demo.
It's pretty cool I went with tweening because deltatime was just too much bloody bother.
Basically, you'd update the logic and collisions 30 frames a second, but the the game would draw independantly. See castle demo.
It's pretty cool I went with tweening because deltatime was just too much bloody bother.