entity height?

Blitz3D Forums/Blitz3D Programming/entity height?

Are you sure you are applying the command to the correct child entity within the animmesh? I think the base part is not that actual mesh itself - you need to use GetChild to find the mesh - then try the MeshHeight command on that child object.

So, try this -

mesh = LOADANIMMESH("file.b3d")
debuglog countchildren(mesh)
child1 = getchild(mesh,1)
debuglog countsurfaces(child1)


See if that (or some variation on that) returns any sensible values.

Also you could try loading the mesh as a normal mesh and not an animmesh and see it the commands work then (also try this with your problem about linepick) - then you will narrow it down to the animated mesh causing the problem (and I still suspect you are not finding the correct child object) and you can work from there.