Personaly i always used and still use frame tweening.
The only issues with it is when you create new objects as they dont arrive to the position they should be until the next frame. but that can be worked arround anyhow.
I really do like having a steady gamelogic rate
The only issues with it is when you create new objects as they dont arrive to the position they should be until the next frame. but that can be worked arround anyhow.
I really do like having a steady gamelogic rate