Community Project - Alien Breed Remake Thread 2

Miscellaneous Forums/Blitz Showcase/Community Project - Alien Breed Remake Thread 2

Currently Standing like this:



Following from first thread

History
06-09-2004 :	Poed Boy - Added decals instead of tile splatters
		Rob Farley - Modified decal include to act as a basic particle system
		CoffeeDotBean - Added Gun flash code
		Rims - Added HUD and corrected player 2 strafe mode bug
		Rob Farley - Added the basic console for intex systems

04-09-2004 :	Rob Farley - Retreat/strafe mode, when holding down fire the played doesn't change direction
		           - Turnaround added so aliens and players don't switch from left to right they go round all available turning positions, makes it look better.
		           - Alien media tidied up a bit
		           - Bullet media added
			   - Alien blood media added
			   - When aliens dies they leave blood

03-09-2004 :	Rims - Different weapons
		Rob Farley - Different visible bullet types for the weapons, also this type is carried over to the kill_bullet to allow for different blasts depending on the bullet type
		           - Basic collision on the aliens so they don't run over each other, although they sometimes get stuck so this needs to be improved.

02-09-2004 :	Perturbatio - Improved and fixed a couple of bugs in the editor
		Matt - Updated shooting and object collection to deal with clips
		Rob Farley - Removed offset from positioning of bullets and blasts
		           - Added shooting of aliens, alien health and alien death

01-09-2004 :	Matt - Fixed the shooting bug
		Poed Boy - Seperated out the player code into functions and tidied up the main loop
		Rob Farley - Refixed the players getting stuck at edges bug!
		           - Added alien gfx and basic alien handling code

31-08-2004 :	Rims - Blast and shooting includes (athough shooting appears to be a little buggy)
		Matt - Fixed players getting stuck at edges bug

29-08-2004 :	Rims - 2 Player code
		Rob Farley - Updated temp hud
		           - Media, added block overlay on map, added object tiles.
		           - More Media, doors and keys now work. Door opening needs animation though
		Coffeedotbean kindly donated the media from his Alpha Breed project.

25-08-2004 :	Rob Farley - First release, basic map editor, game engine and tileset.


Both zips just updated...

Come on guys... Support the community and add some code.