Hey Beaker
I've been playing around with Giles and Tattoo a bit. I maped the model with a detail texture. Then I rendered a GI lightmap in giles and baked the texture (It's not really a feature in Giles, but it might be in the near future;-)). Finally i painted additional detail(buttons, wrinkles etc.) in tattoo and retouched in photoshop.
I've been playing around with Giles and Tattoo a bit. I maped the model with a detail texture. Then I rendered a GI lightmap in giles and baked the texture (It's not really a feature in Giles, but it might be in the near future;-)). Finally i painted additional detail(buttons, wrinkles etc.) in tattoo and retouched in photoshop.