Yeah the backgrounds are Bright but that was meant. The plan is that some areas of the game are bright and so if your ship is near a bright spot you will find it hard to see.
This then forces you to stay out of the bright areas making the game a bit more of a challenge. If you add to this the Flash you get from a big asteroid and you are at times left for 2 seconds semi blind and unable to see where your ship is.
In tests so far we have founf this add further tension to the game play and makes it more fun.
On the other hand, just about every effect you see in game has a GFX option, so you can for example turn off the blast waves or the impact mesh's or for example the background bloom effect.
This then forces you to stay out of the bright areas making the game a bit more of a challenge. If you add to this the Flash you get from a big asteroid and you are at times left for 2 seconds semi blind and unable to see where your ship is.
In tests so far we have founf this add further tension to the game play and makes it more fun.
On the other hand, just about every effect you see in game has a GFX option, so you can for example turn off the blast waves or the impact mesh's or for example the background bloom effect.